Tag archive for ‘web game online’

Cri2me09′s DinarBot Public Hack – Only 64 bit (Updated October 10, 2011)

Cri2me09′s DinarBot Public Hack – Only 64 bit (Updated October 10, 2011)

DinarBot Version 8 Instructions Starts Injector as administrator Starts WR The chart on 1024×768 Goes on a zombie server Created a password GM warning limit switch Star game Important Only when you turn on ingame since other wise there is a crash-stop Only work on 64 bit   Screen :   Virus Scan: *Hack is Packet with […]

[Minecraft 1.9 Pre-Release] Xaiwaker v1.2 (Spiral Grass Returns)

[Minecraft 1.9 Pre-Release] Xaiwaker v1.2 (Spiral Grass Returns)

Video:   Screen: Xaiwaker has that perfect mixture of color, unique rich textures and adventure to bring out the true hero in you! The pack is full of inspiration from Zelda and Animal Crossing. A lot of credit also goes to my good friend Chalarie who has decided to help me in texturing this pack. […]

[Minecraft 1.7.3] Mo’ Items v1.3

[Minecraft 1.7.3] Mo’ Items v1.3

Video: Screen:   MODLOADER IS REQUIRED DOWNLOAD IT HERE  v1.3 New updated textures made by jsoft v1.2 Added Uncooked and Cooked Potatoes. Put uncooked potatoes in furnace to make cooked potatoes. Potato Dealers now drop potatoes. No recipes for potatoes yet, coming soon in a update, with about 3-5 different potato recipes. v1.1 I have added the potato dealer, who in the v1.2 update will drop potatos but […]

[gMS v.100] Kami AA Script (Wall Check, Invisible Mob Check & Closest Mob)

[ENABLE] alloc(Teleport,512) label(TeleportRet) alloc(LootState,4) alloc(LootCount,4) label(StartLooting) label(StopLooting) label(LootRet) // Mobs alloc(RangeX,12) alloc(RangeY,12) alloc(MobState,4) label(ChangeMobState) label(StateZero) label(StateOne) label(GoodMonster) label(BadMonster) label(ContinueKami) label(MobKami) label(MobEnd) // Items alloc(ItemXYHook,128) alloc(ItemX,12) alloc(ItemY,12) label(ItemKami) label(ItemEnd) LootCount: dd #20 RangeX: dd #25 RangeY: dd #00 Teleport: push eax mov eax,[00E1A370] // Item Base mov eax,[eax+14] // Item Counter cmp eax,00 je StopLooting cmp […]


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